@startuml
sprite $dart [48x48/16] {
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}


!define DEV_DART(_alias) ENTITY(rectangle,black,dart,_alias,DEV DART)
!define DEV_DART(_alias, _label) ENTITY(rectangle,black,dart,_label, _alias,DEV DART)
!define DEV_DART(_alias, _label, _shape) ENTITY(_shape,black,dart,_label, _alias,DEV DART)
!define DEV_DART(_alias, _label, _shape, _color) ENTITY(_shape,_color,dart,_label, _alias,DEV DART)
skinparam folderBackgroundColor<<DEV DART>> White
@enduml